Latest Blog Headlines
Jan 04, 20115 Million Downloads
Dec 05, 2010File Fix - Old World Windows & Doors - Part 2
Apr 10, 2010Old World Completer Set - Part 1
Apr 06, 2010Back to Creating!
Sep 19, 2009Something is missing...
Mar 28, 2009Another Minor Milestone...
Feb 18, 20093 Million Downloads
Feb 05, 2009Busy, busy, busy...
Jan 07, 2009Back to School!
Dec 16, 2008And The Knee-Bone's Connected To The Thigh-Bone...
Blog post added Jan 04, 2011 | 4 comments
Some time in the last 24 hours, my downloads counter rolled over the 5,000,000 mark - a pretty significant milestone. Thank you to everyone who likes downloading and using my creations :)
Blog post added Dec 05, 2010
Found out today that the "OW Part 2 - Window Smaller - S" from my Old World Windows & Doors - Part 2 had the wrong file attached - oops! I've uploaded the correct file and it should be available for download shortly. I'm also making the set free for a month so people who previously downloaded it, but no longer have a subscription, can get the fix.
Blog post added Apr 10, 2010 | 0 comments
Part 1 (of at least three) of my Old World Completer Set is completed, uploaded, and will be available for download as of tomorrow. This project keeps growing by leaps and bounds - it started out relatively small, but with all the variations I've thought of so far, has become pretty darn huge. To the point that I've abandoned my original plan of releasing it all at once, and am releasing it in chunks.
This first part is all of the windows and doors I've made based on the Old World Large Window. The additional parts yet to come will be based on the Old World Small Window and the Old World Door.
There are a total of 37 windows, doors, and archways in this first part of the set, so you can get pretty creative with it right off the bat.
Blog post added Apr 06, 2010 | 0 comments
Well, finally got back to playing TS2 semi-regularly a month or two ago, and have resumed creating for same. I've put out a few of sets of things so far - some windows and doors based on the "Smitty Classy's Grand Opening" door from Apartment Life, and a second much bigger set of windows and doors based on the "Double Eloquence Doorway" from same. In making the Eloquence set I figured out how to make working restroom doors (ie, ones that properly exclude people of the wrong sex), so I also made a couple of sets of restroom doors, one set based on the base game doors, and a second set based on EP doors.
I'm now midway through work on a set of windows and doors based on the Old World Doorway, Old World Small Window, and Old World Large Window from Apartment Life.
Note - the blue door and windows in the front row are the original meshes.
Overall I'm very pleased with how the set is progressing, and hope to have it out some time within the next week or two - if the dratted thing will stop growing! Every time I work on it I seem to think of another variation of archway, window, or door panel that I'd like to try.
Blog post added Sep 19, 2009
If you happen to notice any missing images in my blog here, or in any of my FA thread posts or forum stories, the reason why is pretty simple - someone apparently saw
fit last weekend to abuse access to a Sims2 web site in order to steal
the passwords of myself and several other TSR FAs and SAs (not going to
point fingers since we don't have proof enough yet to narrow it down to
any one specific site, though I can say it was not TSR), then try those
passwords against other places on the internet where any of us had an
identifiable web presence.
In my case I was lucky - I'd already been phasing that particular password out of use since I knew I'd used it on at least two Sims2 sites in the past that can now be characterized as being havens for so-called pirates. Whoever it was that did this only hit the jackpot on one location, my Photobucket account, which they promptly redirected to a (probably fictitious) email address, deleted many of my pictures, and replaced most of the remainder. One of the "replacements" they made - replacing a photograph of me with the same photograph overlaid with the word "ATWAT", which, yes, I am aware is the pirate's chosen name for an ex-TSR staff member that they apparently have an obsessive, fanatical hatred of - made it pretty clear that whomever did this is part of the pirate faction of the Sims2 community.
The first I learned of this was on Tuesday morning, when I got a phone call from my brother letting me know that my online portfolio, which I'd just spent weeks putting together, having only just completed it on Friday of last week, was screwed up. Thankfully I hadn't started shopping it around on job applications yet - linking to a site full of Photobucket's "Image moved or deleted" and "Violation of our terms of service" images would NOT have made a good first impression on potential employers. It might have been even worse then that - one person reported that she had her family photo album replaced with indecent images.
As I say, I was lucky - I'm aware of someone who had been using the password which was stolen on their primary email account as well. I'm sure you can image the "fun" whoever did this had with password reset utilities over the weekend as a result. In all, the person or person(s) responsible for this is so far known to have vandalized Photobucket, Flickr, MySpace, Youtube, and other online presences of at least 5 people. No, I won't name names - it's up to those FAs or SAs to decide for themselves if they wish to make any statements on this latest vindictive behaviour against those of us who call TSR home.
Photobucket support gave me back control of my account, and I've since re-uploaded almost all my images. There are some missing, which I'll re-upload as I locate them. Thankfully I'm a packrat, so except for a few isolated images I'm pretty sure I still have local copies of just about everything I've ever posted to Photobucket.
In the meantime, to whomever did this, and to anyone in the pirate community that delights in, supports, and condones this kind of behaviour, I can only hope that the bad karma this sort of petty vandalism earns turns around and bites you in the ass.
Blog post added Mar 28, 2009 | 2 comments
I've hit 2,000 creations! Wheeee!
*Ducks before they can hit back*
Blog post added Feb 18, 2009 | 3 comments
Just noticed that my downloads have recently rolled over the three million mark. That's a heck of a lot of files! I'm glad that so many of you have liked my creations enough to download and use them over the several years that I've been active on TSR, and hope you continue to enjoy them.
Blog post added Feb 05, 2009 | 1 comments
School has me even busier then I thought it would, which is a bad thing since it means I have less time for working on CC for TS2 then I'd hoped. On the other hand I'm learning some new techniques for modelling, texturing, etc., as well as a bunch of new tools that are making it easier to get models done - which, obviously, is a good thing!
I'm hoping to at least publish some lots this month (they're built, I just have to find the time to take and format some preview pictures, and get them posted), and possibly even some new meshes if I can find a few spare hours a week to work on them. Next month, of course, we have March break, and I hope to really pound out some new items then using some of the better work methods that I'm currently learning.
In the meantime, for your entertainment, I've added a gallery to my minisite where I'll be randomly posting renders of things I'm working on in my courses. Models, textures, concept art, and so forth. Some items may later reappear as items for TS2; the shark model I'm currently working on, for example, might be interesting to turn into a tropy or a museum-type exhibit (or, as Windkeeper previously created... a pool toy!).
Blog post added Jan 07, 2009 | 1 comments
Yup, I's is going to get me some edu-ma-cation!
Starting next week I'm going back to college for a 2-semester post-graduate course in 3D graphics. I hope to get my currently rather out-of-date skills back up to speed with current software, get a portfolio and/or demo reel done, and then try to get back to working in graphics, preferably in gaming again.
This does means I'll be rather busy a lot of the time between now and next fall, so my output of custom content for TSR is going to remain slow, but I do plan to continue creating for, playing, and writing about Sims 2 for some time to come yet.
What do I think I'll find the weirdest about going back to college? The age difference! And to think that I thought I was a mature student when I first went to college for 3D graphics back in the '90s... ack!
Blog post added Dec 16, 2008 | 1 comments
So here's the list of what is stand-alones, and what is connected:
- fences (requires any EP)
- modular stairs (which have special installation requirements)
- circular stairs (requires Apartment Life)
- all windows and doors get their wood texture from a base game window, but require the Standard Straight window mesh for the stained glass textures
- all doors require the straight glass door with transom for their door handle texture
- the offset column and all window boxes need the regular column master mesh for their wood textures
- all window boxes get their soil texture from the 1-tile oleander straight window box
Hope that helps some of you solve any problems you're experiencing in using or recolouring these! I'll update this post whenever I add more objects to the set.