Creator's Camp - Day 2
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More, more, more. We basically played all day long today, only breaking for meals. We got to sit in for a sound session with Nikki, one of the girls who is a Simlish Voice in the game. It was perfect. Absolutely like the game. That laugh of the little girls...it's her. No changes whatsoever. It was so creepy...talking to a real sim, you know.
Anywho, some of you had questions that I had to get back to you on...and here are the answers. Oh, and if there are anymore questions...feel free to leave them in a comment. I have a few more days to get answers for you. Please take note that we are 'testing the game' it's not complete yet, and there are many bugs and many things that need to be changed. So, what I blog is what is current for the day and may change tomorrow.
Playing the Second Day Notes
~There are cinemas, bistros, museums, etc that your sim can visit. You can work in these buildings doing a job pretaining to the building. Chef to Bistro. Athelete to Stadium.
~The plants in Buy Mode, for me, are disappointing. I mean, really. But, we must understand that is a base game. We've all been spoiled with EP's and SP's, and just give EA time to get some EP's and SP's ready for Sims 3. We'll soon have a decent supply of plants for interior use. On a lighter side, the Build Mode plants are just awesome. There is such a huge selection, and the pond plants, too!
~I made a mistake yesterday when I said there were 6 Traits that you could choose in CAS. There are only 5. Sorry!
~You cannot swim in the ocean, but you can fish in it. And not every sim has the necessary skills needed to fish.
~As far as I cared to travel, my sim would walk through the hills and on the outskirts of town. I am sure there's a limit to how far you can go, but I didn't find it.
~The TV was also disappointing for me, but I think that I am also used to my Free Time Expansion for Sims 2. I have to keep reminding myself this is only a 'base' game. There are only 4 channels: Sports, Kids, Action, and Romance. You can however work out Strength or Cardio, instead of only one type of work out.
~Lots are already in place. You can move them and rotate them, but it's my understanding that you can't add 'new'. I will have to double check that, but I think that's the way I understood it.
~Build Mode plants are very nice. There are a few sizes for each tree type, and anytime you place a shrub it is automatically a different size. You cannot change this.
~In the Catalogs, you can now select an item, and the description pops up. You can then zoom in or out on the object to get a better view. I LOVE THIS!
~The Maximum width of a set of stairs is 8 tiles! They are HUGE!
~Each floor tile and wall can be edited with the color wheel and texture library for limitless possibilities.
~Fences rise with terrains, so you can have that hillside mansion with a fence that flows with the hills.
~If you hover your mouse over a plate of food, it will tell you how good of quality it is and what it is.
~Moving is interesting. You can choose to move to a new lot, and you can either sell your furniture or pack it. If you pack it, the furniture leaves the house with you. If you sell it, it stays with the house just as it was when you left it.
~The mailbox and trash can are recolorable with the Create-A-Style. Your mailbox can finally match the house.
~Police and burglars still fight, and the burglar alarm still deafened me.
~There are now Dawn, Day, Dusk, and Night Skies. They are awesome. The Sun and Moon move as well.
~Tombstones now show the cause of death. You can engrave an epitaph, too.
~When walking around town, you can choose to walk or run.
~The ghosts are still colored according to death. And they look AWESOME.
~Infants are wrapped in blankets instead of only wearing diapers.
~You can see the infants moodlets and motives bars.
~Sims will gain traits at birthdays. If you do a fine job of raising them or living their lives, you can 'choose' their new trait. This makes me believe that traits on birthdays are assigned randomly according to their behavior and the way they were raised.
~You can take pictures with your Cell Phone to hang on your wall or sit on your tables.
~You can follow the children to school.
~You can even gain traits at school depending on your behavior.
~You can get a job using the paper, internet, or physically going to the workplace of choice.
~There is School Detention for children who fall asleep in class or cheat on schoolwork.
~Kids/Teens now need their guardians permission to bring home a friend from school. AWESOME!
~You can hire Magicians for parties.
~Instead of Nightmare Nanny, you now have a babysitter...who looks like a YA.
~You can literally interact with almost anything in the game.
~Moodlets sway your Sims mood in either direction. Just because all of your motives a green, does not mean you'll be in a great mood.
~Bad Mood sims are less likely to listen to your commands.
~There are Part-Time and Full-Time jobs. The Part-Time jobs will not interfere with High School hours.
~Pregnant Mommy's get a few days off paid from work. New Daddy's get a few days off after the baby is born as well, but it didn't not say if the Daddy's get paid.
~Your Sim can read Pregnancy Books while Pregnant to help ensure a happy healthy pregnancy and happy healthy good-traited baby.
~Be sure to befriend your boss!
~Sims can tinker with electronics and appliances, they can even upgrade them. But, be careful for beaking and that electric shock.
~Toddlers are not just eat and sleep. They are ambitious.
~If you don't like how your sim has turned out, you can buy a Mid-Life Crisis to redo their personality completely if you have enough Lifetime Happiness Points.
~If a business is closed, your sim can look in the windows of the building.
~When my sim opened her fridge, you could see the cold air coming out.
~Some actions have actual times you can set for how long the last.
~Some actions also will tell you what the time will be when the sim is 'fully complete' with the action. Sleeping, for instance.
~Bills come every morning. Or they are supposed too...lol. Mine is buggy right now. My Postman never comes, but the Repoman arrives every evening to take stuff...lol.
~My sim brushed her teeth and aquired a good Moodlet for 'minty breath'.
~While on the job, you have options as to what kind of performance you want to give: Business as Usual, Work Hard, Take it Easy, Meet Coworkers, Hang Out with Coworkers, Suck Up to Boss, or Practice a Skill. You can gain skills while working.
~You can earn raises without promotions based on Job Performance.
~You can tour community buildings alone or with a companion. You can also take various classes to gain skills at community buildings.
~New Food Dishes.
~I noticed that my sim could enter the library, so perhaps 'some' community buildings can be entered?
~Not every bookshelf as the same books. You must browse if you're assigned to read a particular one by your boss or other various opportunity.
~My sim ate out alone one night. I got a pop up saying she was unhappy with her food, and did I want to complain or continue eating it. I chose complain and recieved 500 Simoleons from the chef for my honesty. So, I will assume that chance cards are still available at random.
~You can change the ringtone on your cell phone.
~The Maid is no longer a French Maid. The first time she came, she was a normal dressed gal. The second time...it was a bald man wearing only cargo shorts. I am not sure if that is a bug or not. I was laughing too hard to bring it up. lol
~Leftovers are still possible, and food dishes can be 'specialized'.
~Sims can be toothpick skinny to grossely obese. They get fat on their necks and cheeks, too.
That's all I have today. I hope that you all are getting more excited for February 20th! And please, if you have questions...feel free to ask them.
I've also noticed my blog all over the internet. I don't mind this, but please...just link back so that those with questions can ask them and I can try to get answers. Thanks.