tdyannd

1,789Creations 7,093,968Downloads

Creator's Camp - Day 4


Hello, again, everyone. Today was yet another fun day. Right as the camp released for dinner, the TSR Flock headed back to the hotel for our meal. To say the least, the 6 hour meal was...well, I don't even think 'eventful' would cover it. Of course, what happens in the Red Room stays in the Red Room.

Right now, it's very late...just a wee bit this side of 1am, so 3am back home.  I certainly didn't expect the TSR Dinner to last that long...but, I'm eating my chocolate cookies and blogging for you all. You've got to love Cookies...chocolate, at that.

Tomorrow is the last day of the camp, and I am going to get selfish. I won't be writing anymore 'detailed' 'in depth' blogs about the game. I think with the past 3, and this one, there is more than enough information to satisfy your needs. So, please...no more questions about the game, as I won't be able to get answers for you anymore. If you asked a question on the last blog, check your guestbooks. Some of you still have not checked them from the first blog posting.

Anyway, on with the details!

The night sky comes with shooting stars, but I did not notice day time clouds.

There is no such thing as a 'funeral' option, you can stage a funeral, but that is it.

There is no underwear section anymore, but it may come.

Career and Life Span have nothing in common. If you have a longer life span, you will get more career 'opportunities' but nothing other than that.

There is no limit to the number of sims that can hold a single job title.

Sims are given random outfits at birthdays, but it is easy to change them into something else.

Sims cannot be invited to a townies party, but they can be invited to a community party with the right opportunity cards.

Every townie has a home, NPC's do not.

Be sure to watch your maid. Not all maids earn their wages.

If you tell your sim to relax on the bed, then sleep...they just crawl under the covers versus getting out of bed and climbing back in.

The maid put the left out food in the fridge for safe keeping.

I had a Sim holding the infant, and talking on the phone, and then after the conversation, sat on the couch with the baby.

Sims will still do what's in their action queue, even if you are looking at another sim all the way across town.

Holding ALT allows free rotation and removes the snapping of objects. It is possible, though, to create routing problems.

You can grab texture presets and put them onto ANYTHING you want to recolor.

Mailbox determines what the thumbnail for your lot.

In general, do not use more than 4 terrain paints.

Also, in general, do not use more than 4 different types of trees, shrubbery, etc.

No Gardners!

Clone Tool = Awesome! You can use it to replicate whatever object without having to find it in the build/buy mode.

Mean sims can 'Criticize Family' or 'Insult Mother'.

There is a 'randomize face' in CAS.

No more changing tables for infants/toddlers.

There are no curly hairs, but are some very long hairs.

You can put any stair railing on any stair case.

Sims can have different last names in the same household, but they share the household name.

I had one sim cooking, and the other eating, and they were carrying on a conversation.

Gossiping will actually clue you in on what's going on in the town.

Pop-Up will tell you combatibility between two sims.

Sims can stand around in a circle/herd of sims discussing random things.

TONS of shoes to choose from!

Depending on personality, some sims will share a bed regardless of relationship, and or use the shower/potty if someone else is in the room. 

That's it for tonight. I am sure that the other's are knocked clean out by now. As I said, dinner was an 'experience'. It's off to bed for me now. Don't forget to check your guestbooks, and please...no more questions! I won't have the means to get them answered! Thanks for reading and I hope that I've talked some of you into getting the game...it's going to be great!

 


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#8montonaJan 16, 2009

Enjoy your last day and have a calm, uneventful trip home. Thanks for all of the information.

#9Simmerd80Jan 16, 2009

Thanks so much for another great blog and for answering my questions. Well enjoy your last day and have a safe trip back home!

#10Jan 16, 2009

Tdy you rock! Enjoy your last day! Thanks for answering all my questions and suggestions.

#11hbtsoJan 16, 2009

Thank you for taking the time to answer our questions and for all of the information that you provided. Enjoy your last day and have a safe trip home.

#12Annie ZeliaJan 16, 2009

Thanks for your time to write very detail information! Your awesome!\;\)

#13tinkerbell7716Jan 16, 2009

thank you for keeeping us updated thrue the week.\:\)

#14binky13Jan 16, 2009

So much cool information, thanks!

#15IlikegreenpeepsJan 17, 2009

Thanks again for answering my guest book. And thank you again for giving us all so much information and taking the time to blog about the camp. I've really enjoyed reading it and yes, it's deffinatly got me much more excited about the game!
Thanks again.

#16studyofmeJan 17, 2009

Thanks for the detailed notes!  My mother has already said she's going to get it for me, and after reading through your notes, I have to say I am actually a little excited to give it a try.  Some of the things you've noted are small details that make a big difference.  \:D

#17csudibabaJan 17, 2009

And finally I want to thank you, too for all these detailed accounts! I really appreciate that you took the time and pains for providing us, curious-trait simlovers with first hand info. When I'm writing this you should be safely home, so have a rest and God save all the ducks! :P

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