The clocks - where did they go?!
I posted up a set of tower clocks - all ready for publishing today, but at the last minute I pulled them.
Why? Well, because I'm like that. Totally mean! "Bet you want these, don't you?!" Then YOINK - gone! Chortle! In fact, I could spend DAYS doing that!
Of course, I jest! I was really pleased with the clocks: they're animated, they keep the correct game-time etc. Lovely! Oh, but one stupid problem stood in the way: they were too high up and there was nothing I could do about it (any attempt to place them lower has a disastrous effect on the clock hand positions and oribits - even when setting the joint itelf to a lower position).
So the clocks have to stay where they are. Can't be set at a lower height. But they looked stupid being hidden under a roof. The 2-tile clock could at least sit under a gable, but this wasn't much good for the 1-tile clock.
So, nice as I am, I figured I'd make a couple of decorative tower roofs instead. The large (2-tile) version (pictured here) is tall enough to sit behind and rise above the giant clock.
My apologies to those of you who were hoping for these clocks today. They'll be out later this week!