Meshing - I was introduced to George today
I am playing with meshing. Since I haven't opened up a mesh tool since Lightwave 6 (a college class that required me to recreate my car) I am a bit behind the eightball.
I have Milkshape and Blender, and for me, blender is more intuitive. Don't ask why, it just is. So I'll put up with the extra import export pain in the ascii later.
In today's tutorial I got to meet... well I call him George. The Blender Wiki has such fun tutorials. (http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro)
George started out as a simple cube, then something that resembled a bad day with scrabble ending with a cherry on top. Finally his George ship began to take a really rounded shape. The poor man's hips could put mamma Sincinelli to shame, and that belly! His feet were a bit short and his head defintely askew. But he was my george in all his glorious jelly belly yumminess.
Now off to more challenges, supposedly next I am to create a hat, I wonder if George likes flowers?
<walks off whistleing>
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